flowchart TD
A([Entity_A]) ---|is seen in| M[/motion/]
M ---|looks like| S[/self-motion/]
M ---|looks| U[/unpredictable/]
B([Entity_B]) ---|is seen as| N[/not moving/]
S & U -->|implies| C{{animacy}}
C -->|is property of| A
2025-12-05
Department of Psychology
To be able to recognize the same thing again as it evidences itself to one’s senses in a multiplicity of ways, thus affording multiple opportunities to accumulate and apply information about it is…the most central challenge there is for cognition.
– Millikan (2017)


Note
Differences in language comprehension complicate task development and interpretation.

Job, Kirsch, & Auvray (2022) Figure 1
Frith & Vignemont (2005) Figure 1





AGENCY is represented as an animate object, A, that moves itself and also causes another object, B, to move
– @J. M. Mandler (1992)

flowchart TD
A([Entity_A]) ---|is seen in| M[/motion/]
M ---|looks like| S[/self-motion/]
M ---|looks| U[/unpredictable/]
B([Entity_B]) ---|is seen as| N[/not moving/]
S & U -->|implies| C{{animacy}}
C -->|is property of| A
flowchart TD
A([Entity_A]) ---|makes contact with| B([Entity_B])
B ---|is seen in| N[/motion/]
N ---|looks| T[/not to be self-moving/]
N ---|looks| P[/predictable/]
T & P -->|implies| D{{inanimacy}}
D -->|is property of| B
flowchart TD
A{{animacy}} ---|opposite of| I{{inanimacy}}
A --- P[/unpredictable motion/]
A --- Q[/self-motion/]
I --- R[/predictable motion/]
I --- S[/caused motion/]
flowchart TD
A{{animacy}} ---|opposite of| I{{inanimacy}}
A --- P[/unpredictable motion/]
A --- Q[/self-motion/]
A --- S[/symmetric shape/]
A --- T[/makes noise/]
A --- U{{is alive}}
A ---|implies| V{{agency}}
This talk was produced using Quarto, using the RStudio Integrated Development Environment (IDE), version Sys.getenv(“RSTUDIO_VER”).
The source files are in R and R Markdown, then rendered to HTML using the revealJS framework. The HTML slides are hosted in a GitHub repo and served by GitHub pages: https://psu-psychology.github.io/psy-548-fall/